E3 1996
ATARI
Atari kicked off the second E3 with a bigger, flashier presentation than last year, obviously trying to compete with Sega’s 1995 conference. They started the show by confirming the Panther had sold over 10 million units and that it was the top-selling next-gen console. They continued by talking about the Panther CD and how its CD format and additional processing power made it more competitive than ever, leading up to the announcement of the Panther Hybrid, combining the Panther and Panther CD into one console, complete with a new updated CPU set running at 32 MHz. The Panther Hybrid was set to launch in June at $199.
Atari followed up this announcement by mentioning one of their recent acquisitions, Team17. They praised the quality and success of Worms and followed up by showing off a new Panther exclusive entry in their Body Blows fighting franchise, titled Body Blows 3. They also revealed Alien Breed 3D Chronicles for the Panther CD. Both titles would be available in the second half of 1996. Atari also briefly mentioned its acquisition of Ubisoft and that an enhanced edition of Rayman would be coming to the Panther CD.
3DO
Trip Hawkins took the stage for 3DO’s second E3 with great confidence. He thanked the gamers for the success of 3DO and also thanked those who wish to pick up 3DO in the future, further stating “And today, I will give you reason to join us in this gaming revolution.”
The first announcement was a price cut for all 3DO models. 3DO models would now start at $199.
Hawkins praised partners who worked on the 3DO platform for being the reason it sold millions of units worldwide and promised expanded partnerships, several which would be revealed during this conference. The first was a partnership with Sony Imagesoft with three games from developer SingleTrac, Twisted Metal 2 and Jet Moto and an extreme sports title called Cool Boarders.
The next partnership announced was with Universal Interactive Studios and Naughty Dog, revealing a 3DO exclusive platformer titled Crash Bandicoot as well as an exclusive first-person shooter developed by Insomniac Games called Disruptor.
After the success of Policenauts, 3DO expanded their deal with Konami, announcing a 3DO version of Snatcher and a localization Metal Gear 1 and 2 on a single disc. They also announced a new 3D Contra subtitled Legacy of War.
Possibly their biggest partnership was with Crystal Dynamics. They revealed Blazing Dragons, Pandemonium, 3D Baseball, and Slam ‘N Jam ’96 exclusively for the 3DO. Their most exciting announcement was a new IP that the 3DO Company would co-publish with Crystal Dynamics called Blood Omen.
After the huge number of software announcements, Hawkins was ready to show the future of 3DO.
“We want the 3DO to be the convenience of a console, with the power and flexibility of a PC.”
-Trip Hawkins, E3 1996
Trip Hawkins revealed 3DO’s plans for the M2 Project. The M2 Project would be both the successor and expansion for the current 3DO consoles. Hawkins described the following: “an M2 upgrade unit would be available to hook up to your current 3DO to increase its power, much like you could with a PC, but also much simpler and affordable. So that without the cost of a new console, you can have the power of a new console.”
Hawkins also announced that brand new 3DO M2 consoles would be manufactured for those who haven’t yet purchased a 3DO. He promised more to be revealed in the coming year and ended the conference with some M2 tech demos of a racing game and a shooter.
SEGA
Sega came to the stage celebrating record breaking launch sales for the Sega Evolution. They then showed Tomb Raider from their newest acquisition, Core Design, revealing an October launch for the title.
Next up was their Sega Sports 1996 line-up for Evolution, Game Gear, and Genesis.
They then showed a montage of Game Gear games, including a port of Guardian Heroes, followed by a price cut for the Game Gear X, bringing it down to $99 US dollars.
Moving back to the Evolution, they unveiled Dead or Alive, the debut fighter from their newest Japanese studio, Ninja Team.
They revealed a new title from Sonic Team called NiGHTS into Dreams… which went on to become one of the most hyped summer releases. Sonic Team then live demoed Sonic Evolution, the first 3D entry in the Sonic franchise. It blew gamers away and defined the show. It was revealed for a November release.
Sega gave another reason to own their console toward the end of the show by cutting the price to $299.
NINTENDO
Nintendo had a lot to live up to and a lot to compete with, going into their second E3. They began by revealing Game Boy Color, an upgrade to the current Game Boy, but the games would now be in color and could compete with their competitors at Sega. Another perk was that original Game Boy games could be played in color. Along with the new Game Boy Color, they announced a title by the name of Pokemon. Pokemon was an RPG where you capture and battle monsters. The Game Boy Color would launch in November at $129.
Next up was the Ultra Nintendo Entertainment System. Nintendo’s 64-bit next-gen console. They detailed the system and finally the games. They began by showing more of Super Mario 3D Adventure and confirmed it would be packed in with the Ultra Nintendo at launch in August. Other launch titles would include PilotWings, Tekken 2 from Namco, and Resident Evil from Capcom.
Nintendo continued by showing The Legend of Zelda: Magic Medallions, announcing a 1997 release. They also revealed Ultra Mario Kart due for holiday release. Developer Rareware showed Blast Corps and GoldenEye 007, a shooter based on the James Bond license.
Square brought two games to the stage, Tobal No.1, a fighting game that would launch with the UNES and Final Fantasy VII, the newest entry in their RPG series, due in 1997.
In addition to their strong partnerships with Japanese companies, Nintendo revealed that they were working with several western developers and publishers to bring exclusive titles to the Ultra Nintendo Entertainment System. The first partner revealed was Acclaim Entertainment, with Turok: Dinosaur Hunter, a new first-person shooter designed exclusively for the Ultra Nintendo. The next partner was LucasArts, revealing Star Wars: Shadows of the Empire. They also announced that some future Star Wars titles would appear first on the Ultra Nintendo. They also announced that they were continuing their partnership with Argonaut Software on a third Star Fox title due the next year.