I have several old ideas which I tried to work into timelines without much success. I'm thinking of doing research and reworking one of them into something much more satisfying, but I want to have an audience to my efforts.
So my question for you all is: which one of these timelines do you think you would most like to read?
The Mighty Micmac:
Early Norse travelers bring disease to Newfoundland. When the Norse settlers arrive they have a much easier time of things, but after 200 years the settlements fail anyway. Many settlers, however, are assimilated into the Micmac tribes. Locals gain the horse, wheel, sail, iron working, and a few other goodies. (a major reworking of my failed "Men on a Wreck" TL).
Lee's Rebellion:
Cornwallis convinces his superior to allow him to pursue the retreating George Washington across the Delaware. General Lee finds himself perfectly placed to crush Cornwallis's men. Washington resigns and Charles Lee becomes Commander of the Continental Army.
Above it All: an Airship Wank.
David Schwarz lives long enough to take advantage of the 30 year monopoly on airship construction which was granted to him in 1897. Zeppelin, Schütte and Lanz all work togeather under Schwarz's leadership.
Reality is just unwanted ballast - throw it over the side and take to the sky! (A major rework of my "A Good Heart" TL).
Sails on the Caribbean:
Saladoid tribes develop simple sailing boats in ancient times. A cultural "empire" of sorts develops with contacts to the Maya, Aztec (and their ken), and tribes in Florida and the Mississippi. The Castilians have a little harder time of things once they arrive.
Atlantic Islands:
Several sea mounts are just a little bit higher than in OTL and form real islands (Ampere, Corner, Kelvin). Some OTL islands are also a bit higher and thus bigger (Azores, Bermuda). A massive POD with massive effects. (a complete rework of my aborted Atlantic Islands TL)
So my question for you all is: which one of these timelines do you think you would most like to read?
The Mighty Micmac:
Early Norse travelers bring disease to Newfoundland. When the Norse settlers arrive they have a much easier time of things, but after 200 years the settlements fail anyway. Many settlers, however, are assimilated into the Micmac tribes. Locals gain the horse, wheel, sail, iron working, and a few other goodies. (a major reworking of my failed "Men on a Wreck" TL).
Lee's Rebellion:
Cornwallis convinces his superior to allow him to pursue the retreating George Washington across the Delaware. General Lee finds himself perfectly placed to crush Cornwallis's men. Washington resigns and Charles Lee becomes Commander of the Continental Army.
Above it All: an Airship Wank.
David Schwarz lives long enough to take advantage of the 30 year monopoly on airship construction which was granted to him in 1897. Zeppelin, Schütte and Lanz all work togeather under Schwarz's leadership.
Reality is just unwanted ballast - throw it over the side and take to the sky! (A major rework of my "A Good Heart" TL).
Sails on the Caribbean:
Saladoid tribes develop simple sailing boats in ancient times. A cultural "empire" of sorts develops with contacts to the Maya, Aztec (and their ken), and tribes in Florida and the Mississippi. The Castilians have a little harder time of things once they arrive.
Atlantic Islands:
Several sea mounts are just a little bit higher than in OTL and form real islands (Ampere, Corner, Kelvin). Some OTL islands are also a bit higher and thus bigger (Azores, Bermuda). A massive POD with massive effects. (a complete rework of my aborted Atlantic Islands TL)